│welcome to the utopiae weblog by jan goldfuß and guido wolter│
 
Saturday, 7. April 2007
Posters anybody ?!
Just did some poster compositions for further promoting:













You will also find all that stuff and more on http://3dprolo.de/anybody/

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Tuesday, 28. November 2006
Anybody there? at Animex!
Just got the notice that our movie has been selected for screening at the next Animex festival scheduled 5th – 9th February 2007 in Middlesbrough, UK!

http://www.animex.net

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Thursday, 12. October 2006
Quicktime Version for download
You can finally download our diplommovie:


- h.264 - 7'50'' - 43 mb -


while waiting for the file to load, just take a look at our galleries:
wind city
pipe city
xtal

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Wednesday, 27. September 2006
Bitfilm
Yeha!
Anybody there? has been chosen for the bitfilm festival competition!
Watch and vote:

http://www.bitfilm.com/festival/member.php?page=fd&fid=716&id=109635&category_token=FX

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Wednesday, 23. August 2006
Anybody there? Webversion
oming soon....

with docu

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Tuesday, 11. July 2006
We're done!
Yehaaa!
Just did the last rendering!
Don't miss our presentation tomorrow at Studio1 in Medienhaus!

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Friday, 30. June 2006
Letz get Xtal!
Yep!
We finished the pipes few days ago and I'm now onto editing, shaping and shading crystals. Time gets really short now, so I have to be finished till end of this weekend.
While Guido is heave(n)ly keying the last shots, I did variuos tests in different directions, cause I'm not quite sure about the space qualities of crystal-city.
Well take a look and be courious.... :P











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Wednesday, 21. June 2006
about rats in the dark and russian cooling systems
hi there,

we've been hiding in our cave while the weather is screaming hot and humid. honking cars passing by loaded with screaming people waving the german "tri/color"(flag). those little things remember us of the life and fun "out there" :)

you can probably catch a glimpse of us if you are looking reeaally close. friends of ours gave us some machines as render slaves. thanks a lot juli and micha. at peak times we have 6 machines rendering 24/7. pipe city is growing fast...it has to..since we have just 20 days left till the final presentation..THE HORRORS!!! due to the risen numbers of machines the room get's freckin' hot. please let us know if you're in for a visit 'cause we have to put our cloth back on...just kidding. my machine ran quite hot, so i decided to do the russian-mac-gyver-for-the-poor stylee and cool it down with some fans we borrowed. it works really well the temp of the harddrives went down at least 10 degrees.

wolltoffsches-cooling-system.

alright i'm gonna hit the sack. just one more thing...a glimpse on a final comp of pipe city..yay.
have a good night everybody out there

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Monday, 19. June 2006
Postcards from pipe city
.
I changed the lightning to get an overall brighter image and did some fun-comping while rendering. also we decided to make a more clean image. i'ts rather graficially so to say but quite nice .
.



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Thursday, 15. June 2006
Everything in it's right place
The pipes and cameras are mainly in place now (even the moving ones do work well! :), so it's now up to finetune everything. I even shaded most of the pipes yet, to get some variation.
Finetuning means now to get through every shot, and adjusting placement and final look. As always this takes the most amount of time...
I already started rendering parts of the animated shots, because time gets really short and rendering will take some time...

here's a wip:


(as always click to enlarge)

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Sunday, 11. June 2006
Ceci n’est pas une pipe
We have a whole lot of it, and its getting more and more...
Uploaded some images of the sewer structure (which are three strucural elements, that are duplicated), and some house-pipes (which are also three different types).







Next thing will be to get all the cameras and compositions right and then it's about to shade it. We're quite happy with the look yet, but it can surely be improved in some ways by adding more details and differences, so stay tuned.

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Friday, 9. June 2006
The pipes are growing
Right! Pipe city is is getting bigger and bigger...
I seperated it in different layers: there's a main pipe structure for the sewers; on top of that there will be standing the house pipes, including sewer, water and air pipes; moreover there is a foreground layer with hires objects and a background layer with more but lighter objects.
I also plan to animate the house pipes, so that they are tumbling in the wind, might get nice...


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Wednesday, 7. June 2006
First days of pipe city
So pipe city is growing....
What is more challenging than before is to get the pipe structures work in a logical and aesthetical way.
As mentioned before they spread in treelike structures and I think of it as 3dimensional, walkable fractal structures.
Yet theres still a standerd material al over, but the look will definitly get cleaner than wind city.
Take a look at the gallery:



More to come....

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Last days of windcity
The last frames of wincity are currently rendering (this time for real!(?)).
Already working on the pipes, we decided to change some shots from the intro, so the era of windcity is soon closed and we can concentrate on the remaining film finally.

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Wednesday, 31. May 2006
Pipes and cams
So its goes on.
After finalising a tight cut for pipe city, I'm just adjusting the cameras for it. Hopely it works and won't be as difficult as wind city. We learnt a lot already and the workflow should be fluid now...
Let's see...

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recent updates
Sehr...
schöne Bilder! Wirklich!
by jenny (2009.12.24, 16:33)
yay
you brought us back up again :) what about animago...
by wollewu (2007.04.13, 09:38)
Posters anybody ?!
Just did some poster compositions for further promoting: You...
by goja (2007.04.07, 02:18)
Quicktime Version for...
You can finally download our diplommovie: - h.264...
by goja (2007.02.04, 00:01)
Anybody there? at Animex!
Just got the notice that our movie has been selected...
by goja (2006.11.28, 18:40)

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